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Post by The Sandmen on May 24, 2013 12:01:33 GMT -5
12-15-20-25 does is really matter whe you only care 2 of them. Could be 1million, still doesn't matter Depends on your goal. My goal is developing the new guys, so I use my good fighters to earn points for my crappy ones. If your goal is having a winning team, there are many ways to go about that. As I said, HammerFIsts said he was willing to trade GOOD fighters. They would get you the wins you want, while you develop the guys you like.
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Post by The Sandmen on May 24, 2013 12:03:02 GMT -5
Also, Storm, if you don;t get any better offers, I'll gladly give you a point for Marco Ruas. That cat has RIDICULOUS potential.
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Post by xx - Former Phoenix Fight Club on May 24, 2013 12:04:19 GMT -5
12-15-20-25 does is really matter whe you only care 2 of them. Could be 1million, still doesn't matter Of course it matters. It's come down to being a league issue now and my feeling is that it should be a minimum of 2 per men's weight classes and 1 for the women's division; 7 total: HWs = 2 MWs = 2 LWs = 2 FWs = 1 Just so that it doesn't mess up the Grand Prix at the end of the year. I mean, you can sit there and say that you don't care, but the fact is that if you're wanting to build these guys into champions, the best of the best generally fight at the year end GP and one would think that you'd wanna be apart of that to see where your fighters stack up against the rest of the league's best. Just saying...
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Post by xx - Team GAP on May 24, 2013 14:31:08 GMT -5
If you don't care about having a lot of fighters leave them to rot and once you lose enough and don't upgrade them.. you'll lose them anyways.. and with that rule in effect you can't have a minimum, unless once your down to your minimum you can't lose a fighter to that rule!
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Post by The Sandmen on May 24, 2013 14:51:20 GMT -5
I already thought about that. We'd probably put in a "no new points can be assigned to anyone else until you upgrade your fighter-in-danger" rule or something similar.
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Post by Deleted on May 24, 2013 15:12:39 GMT -5
If my team was in the last GP, I was putting in my worst fighters for it. I didn't want anybody getting injured in a nothing fight. Also, how do I get PT's by guys winning?? I have never recieved anything for that and was even team of the year. So how does that work then?
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Post by xx - Former Phoenix Fight Club on May 24, 2013 15:13:09 GMT -5
I already thought about that. We'd probably put in a "no new points can be assigned to anyone else until you upgrade your fighter-in-danger" rule or something similar. That's kind of a lame rule since we've already seen Travis Browne "in danger" and he won his 5th fight. Placing that sort of restriction isn't needed, I couldn't endorse that anyways... it just handcuffs teams, especially teams like mine that actually upgrade all, or atleast a number, of their fighters in different ways at different times when they get points. We're restricted enough as it is and now have the potential of losing fighters too. Where do you draw the line? Instating a rule like that takes away some of control GMs have of their teams and essentially places it in the hands of the league. That's not fair nor is it right. I mean, I get the reasoning behind the "fighters in danger" is to hopefully prevent neglect, but if a fighter of mine is on that list, like Brown is currently at 3 losses, I'm not going to upgrade him unless a) his next fight is a big fight that I think he might lose if I don't or b) if he gets to 4 losses and is really in danger of being cut. The reason for that is that I have confidence that a fighter like Brown won't lose 5 in row. Once Bautista gets on that list, that's a different story because he's a different fighter and hasn't won a fight yet. It's strategy.
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Post by The Sandmen on May 24, 2013 15:18:19 GMT -5
I already thought about that. We'd probably put in a "no new points can be assigned to anyone else until you upgrade your fighter-in-danger" rule or something similar. Placing that sort of restriction isn't needed, I couldn't endorse that anyways... it just handcuffs teams, especially teams like mine This is not about teams like yours, it's about people who are trying to fuck the system by doing what GAP suggested. This is not the place for this discussion. The site powers that be will get an announcement posted in the near future.
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Post by The Sandmen on May 24, 2013 15:19:09 GMT -5
If my team was in the last GP, I was putting in my worst fighters for it. I didn't want anybody getting injured in a nothing fight. Also, how do I get PT's by guys winning?? I have never recieved anything for that and was even team of the year. So how does that work then? the Grand Prix is not a nothing fight. If you win it, you get 2 points. That kind of answers both your questions there, actually.
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Post by Deleted on May 24, 2013 15:22:02 GMT -5
I don't have to worry about winning the Grand Prix lol. If that is the only place, I don't need many fighters then lol. With teams having used 300+ upgrades, I will stick to my 2 fighters
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Post by xx - Former Phoenix Fight Club on May 24, 2013 15:33:36 GMT -5
If my team was in the last GP, I was putting in my worst fighters for it. I didn't want anybody getting injured in a nothing fight. Also, how do I get PT's by guys winning?? I have never recieved anything for that and was even team of the year. So how does that work then? Do you mean "PT's" meaning points? You receive a point for winning a title and the GP isn't really nothing, I believe you get a point or 2 for that too. (Which reminds me I believe I need to add that to Sandmen's total. lol) I've also been suggesting points be given out for the fight bonuses on the card and/or for the year end awards, but Sandman's extremely worried about "point economy" and how many points are given out, despite the fact that fighters can now be capped once they reach a certain amount of upgrades or overall; whatever the criteria is exactly for capping. I'm not 100% sure how that works TBH. But in any event, to hopefully answer your question, points are given out generally through posting and predictor for the most part. If that's what you meant.
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Post by The Sandmen on May 24, 2013 16:01:32 GMT -5
despite the fact that fighters can now be capped once they reach a certain amount of upgrades or overall; whatever the criteria is exactly for capping. I'm not 100% sure how that works TBH. Miscellaneous FAQ Fighters can be upgraded. Is it possible to max out a fighter?IN a round-about way, yes. Every fighter has an overall assigned to them by the simulator. For the sake of keeping things competitive, a champion is considered maxed out when their overall is 5% higher than the next best fighter. A non-champion is considered maxed out when their overall is 10% higher than the current champion.
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Post by xx - Former Phoenix Fight Club on May 24, 2013 16:15:56 GMT -5
despite the fact that fighters can now be capped once they reach a certain amount of upgrades or overall; whatever the criteria is exactly for capping. I'm not 100% sure how that works TBH. Miscellaneous FAQ Fighters can be upgraded. Is it possible to max out a fighter?IN a round-about way, yes. Every fighter has an overall assigned to them by the simulator. For the sake of keeping things competitive, a champion is considered maxed out when their overall is 5% higher than the next best fighter. A non-champion is considered maxed out when their overall is 10% higher than the current champion. Yes, but even that's confusing because nobody knows the overalls of any fighter except you... lol
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Post by The Sandmen on May 24, 2013 16:46:15 GMT -5
I don't know any overalls. And it's just as confusing to me, dude. I just upgrade the fighters until they hit the cap, then stop. But the cap is a clear stopping point that makes sense.
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Post by xx - Former Phoenix Fight Club on May 24, 2013 17:04:27 GMT -5
Is it really all that clear since the cap changes every time the title changes hands?
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