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Post by Deleted on Aug 26, 2014 19:04:36 GMT -5
How about you decide how many fighters a person can save based on how many fighters they have because for teams like Kruze's this isn't fair compared to teams like Underdogs and Knockouts.
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Post by xx - Former Phoenix Fight Club on Aug 26, 2014 20:27:19 GMT -5
How about you decide how many fighters a person can save based on how many fighters they have because for teams like Kruze's this isn't fair compared to teams like Underdogs and Knockouts. I'd only franchise 4 fighters, if I were allowed; one from each weightclass.
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Post by xx - Team GAP on Aug 26, 2014 21:55:59 GMT -5
I think it would be better to do 2 max... and call em team captain and team co-captain.. that way no confusion...
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Post by xx - Camp Cannon on Aug 26, 2014 22:02:26 GMT -5
3 sounds better
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Post by Deleted on Aug 26, 2014 22:08:01 GMT -5
I like my idea more.
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Post by The Sandmen on Aug 26, 2014 22:09:03 GMT -5
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Post by The Sandmen on Aug 26, 2014 22:11:05 GMT -5
How about you decide how many fighters a person can save based on how many fighters they have because for teams like Kruze's this isn't fair compared to teams like Underdogs and Knockouts. That's the point though. The flat-rate benefits smaller teams. It's like a trade-off for having so few fights to look forward to, or not being able to support a bigger team. Flat rate is something else I would not want to move on. And I think 4 is too high, as I said. 3 or less. I don't mind GAP's Captain and Alternate Captain suggestion, that's neat.
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Post by Deleted on Aug 26, 2014 22:11:42 GMT -5
To late.
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Post by Deleted on Aug 26, 2014 22:13:08 GMT -5
How about you decide how many fighters a person can save based on how many fighters they have because for teams like Kruze's this isn't fair compared to teams like Underdogs and Knockouts. That's the point though. The flat-rate benefits smaller teams. It's like a trade-off for having so few fights to look forward to, or not being able to support a bigger team. Flat rate is something else I would not want to move on. And I think 4 is too high, as I said. 3 or less. I don't mind GAP's Captain and Alternate Captain suggestion, that's neat. Or they have less fighters so that they can focus on their better fighters more than having to worry about shitty fighters bringing down there win/loss ratio.
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Post by The Sandmen on Aug 26, 2014 22:17:02 GMT -5
So? You think a team like mine should have 10 overclockable fighters whereas another team should only have 2 just because I have more fighters? What would that accomplish other than making me a bigger powerhouse than I am?
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Post by xx - Camp Cannon on Aug 26, 2014 22:19:26 GMT -5
will his be effective immediately or next season
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Post by The Sandmen on Aug 26, 2014 22:21:39 GMT -5
Next season, if we come to a consensus as to what works and what doesn;t in time.
But to be honest, right now I am not feeling any sort of synchronicity with it, so it might not pan out. Or at least might need a lot more fine-tuning, and thus may not be polished in time for next season.
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Post by Deleted on Aug 27, 2014 1:09:01 GMT -5
So? You think a team like mine should have 10 overclockable fighters whereas another team should only have 2 just because I have more fighters? What would that accomplish other than making me a bigger powerhouse than I am? What 10?? 4 or 5.
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Post by xx - Team GAP on Aug 27, 2014 2:03:25 GMT -5
i'm sticking with 2 any more than that and it starts to get too much.
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Post by The Rocketmen on Aug 27, 2014 7:20:42 GMT -5
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