Post by The Sandmen on Jul 25, 2018 22:20:58 GMT -5
For now, this is just a short "stub" of a "How Auctions Work" due to time constraints. At some point in the future, I will polish this post into a proper "How Stuff Works" document for our auctions.
Weighted Auctions here are done when an elite, excellent, or popular fighter is about to hit free agency (most commonly because their team was dispersed).
In order to make these fair, increase the odds teams that need fighters get fighters, and maximize the chain-reaction/ripple effect of the auction (caused when a good fighter is bid, as they then go to a new team, etc), we do weighted auctions. The better your bid, the more your need for that fighter, and the harder you tried to win the auction, the better the odds you will get them. But to avoid simply the best teams getting the best fighters all the time, the final decision comes down to randomization, via "pulling names out of a hat".
Quality of bid and how much you need the fighter you are bidding on increases the number of times your name is in the hat for draw.
Once thefighters, bids, quality, and needs are all collected and weighted, they go into a table that basically works like this:
Please note: Though some of these numbers are what was used in this specific auction, most are educated guesses to what was used in this instance, as I did not save the document apparently during the auctions. So please don't waste our time bitching about "this should be worth more, blah, blah - it's an example ffs)
Choice: Where the bid was on your preference list. This played pretty much no factor in the Bullies-Underdogs auction.
Bid Quality (Team): The quality of your bid based on what you COULD have bid. Ranked based on where in your P4P “depth chart” your bid is compared to the rest of your fighters.
Comp Quality: The quality of your bid vs. everyone elses bid for this fighter.
Need (wclass): How much you need a fighter of this quality in their weight class on your team.
Need (overall): How much you need a fighter of this quality on your team, period, looking basically at your teams P4P quality.
TOTAL NAMES: The number of times your name is put in the hat.
I keep saying “names in a hat”, but I actually throw all the names onto a list in a randomizer, randomize the list exactly 5 times, then whoever is on top after the 5th go, wins the auction.
Ranks from each category are converted to “points”. Points basically act as “the number of times your name is in the hat”, by which obviously the more you have, the greater your odds of your bid being “chosen from the hat”.
I hope that helps clarify this process a tiny bit, though I am sure it will raise more questions then answers, as is usually the case when I work on something for you guys for an hour or more.
Weighted Auctions here are done when an elite, excellent, or popular fighter is about to hit free agency (most commonly because their team was dispersed).
In order to make these fair, increase the odds teams that need fighters get fighters, and maximize the chain-reaction/ripple effect of the auction (caused when a good fighter is bid, as they then go to a new team, etc), we do weighted auctions. The better your bid, the more your need for that fighter, and the harder you tried to win the auction, the better the odds you will get them. But to avoid simply the best teams getting the best fighters all the time, the final decision comes down to randomization, via "pulling names out of a hat".
Quality of bid and how much you need the fighter you are bidding on increases the number of times your name is in the hat for draw.
Once thefighters, bids, quality, and needs are all collected and weighted, they go into a table that basically works like this:
Please note: Though some of these numbers are what was used in this specific auction, most are educated guesses to what was used in this instance, as I did not save the document apparently during the auctions. So please don't waste our time bitching about "this should be worth more, blah, blah - it's an example ffs)
Choice: Where the bid was on your preference list. This played pretty much no factor in the Bullies-Underdogs auction.
Bid Quality (Team): The quality of your bid based on what you COULD have bid. Ranked based on where in your P4P “depth chart” your bid is compared to the rest of your fighters.
Comp Quality: The quality of your bid vs. everyone elses bid for this fighter.
Need (wclass): How much you need a fighter of this quality in their weight class on your team.
Need (overall): How much you need a fighter of this quality on your team, period, looking basically at your teams P4P quality.
TOTAL NAMES: The number of times your name is put in the hat.
I keep saying “names in a hat”, but I actually throw all the names onto a list in a randomizer, randomize the list exactly 5 times, then whoever is on top after the 5th go, wins the auction.
Ranks from each category are converted to “points”. Points basically act as “the number of times your name is in the hat”, by which obviously the more you have, the greater your odds of your bid being “chosen from the hat”.
I hope that helps clarify this process a tiny bit, though I am sure it will raise more questions then answers, as is usually the case when I work on something for you guys for an hour or more.