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Post by The Rocketmen on Aug 29, 2014 6:41:26 GMT -5
*Fuch tries to point in a certain direction, but he's exhausted from being the only one that killed goblins.*
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Post by Deleted on Aug 29, 2014 10:44:18 GMT -5
*Suddenly, Puck enters the room, attacking Fuch*
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Post by The Rocketmen on Aug 29, 2014 13:58:46 GMT -5
Fuch!
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Post by xx - The Underdog Regime on Aug 29, 2014 17:07:54 GMT -5
Xerdan: "We head east again!"
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Post by Deleted on Aug 29, 2014 23:19:40 GMT -5
*Puck stands in front of the Eastern hallway, blocking the path*
Puck; No one is going anywhere.
*Suddenly, several goblins come down from each hallway, blocking the other exits*
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Post by xx - Team GAP on Aug 30, 2014 2:19:51 GMT -5
OOC: Grapplemuch. please don't make comments of what is happening when you don't know what is in the next room. It could confuse people as to what is really happening.
OOC: I will update what is happening in the morning, Currently I am on my work computer and don't have the details in front of me as to what is in the next room. Feel free to talk in character but I will be assunming you will be going east again once I can update.
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Post by Deleted on Aug 30, 2014 15:35:08 GMT -5
*Puck stabs the Dungeon Master*
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Post by xx - Team GAP on Aug 31, 2014 0:21:00 GMT -5
DM: Upon the walls of this 30ft square room are numerous rusty iron brackets, a few of which still support mould covered wooden shelves. Scattered here and there across the dusty floor are several dented and broken pots, pans, and other cooking utensils. Dominating the southern wall is what looks to have been a huge fireplace - though now blackened with soot and partially blocked with fallen rubble. In the eastern wall there lies a set of rotten wooden doors hanging clumsily from their corroded hinges.
OOC: sorry i didn't post this till now i've been really busy all day.
OOC: not a good idea to attack the DM..
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Post by The Mighty Ducks on Sept 2, 2014 8:23:05 GMT -5
go west
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Post by xx - Team GAP on Sept 4, 2014 21:11:56 GMT -5
DM: ok you go west.. which is the way you have come... you can go north or south... east is kitchen and west is where you guys fought the goblins.
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Post by The Mighty Ducks on Sept 5, 2014 5:53:51 GMT -5
go east
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Post by xx - Team GAP on Sept 5, 2014 21:40:13 GMT -5
DM: OK ducks is busy going inside the room and outside the room and back in the room. what is everyone else doing?
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Post by The Mighty Ducks on Sept 6, 2014 10:18:29 GMT -5
they go back outside, back to tavern, over drunk guy, arguin stabbin and thievin each other, then they disappear and become nuttin because they dont exist again. then we go back west.
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Post by xx - The Underdog Regime on Sept 6, 2014 11:35:20 GMT -5
Xerdan: "What is this arse doing? We head north and check out what we can. ONWARD!"
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Post by xx - Team GAP on Sept 7, 2014 18:57:52 GMT -5
DM: A large rectangular chamber opens up before you with exits located near the center of each of the eastern, western, and southern walls (you are entering from the south). Upon the floor lie various rugs and furry animal hides that are arranged in such a way as to suggest that they are used as some kind of primitive bedding. Lying among the rugs is a sleeping bugbear. Upon the northern wall lies the remnants of an ornate fireplace, though it’s fine craftsmanship has been marred by the disfiguring marks of many cruel hands.
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